"Sunrise, Parabellum [VRC PC Avatar] [VRCFT][SPS][Outfit Interaction][MMD Blendshapes]
Features:
-
Most Outfits are Physbone Interactable!
- You may toggle by grabbing directly in-game or through menu manually
Outfit can be pulled and toggled WITHOUT menu!
-
MAXIMUM Avatar Modification/Customization Options, includes:
- Jacket Theme Color Change
- Color Change for Hair (Main Color, and Emission)
- Color Change for Eyes
- Skin Tan!!!!!!
- Body Shape Modification
- Light Boost for Dark Environment
- VRCFury Available
MMD Blendshapes available! Avatar can dance with facial expression on!
Optimized Versions of Avatar Included!
(Newest Texture Optimiziation Rules Complied)
No one want to get lagged because an avatar is badly optimized. This avi is OPTIMIZED with MOST TOGGLES & ALL CUSTOMIZATION OPTIONS AVAILABLE!
- And finally, GOGO locomotion is included! You can now pretend you have full body tracking even you dont have one!
Avatar Stats:
Full Version (All Outfit Options + All Customization Options)
- Poly:98k , Skinned Meshes: 18, Material Slots: 21
- Download size: 16.7mb, Texture Memory: 45mb
Green/Good Performance Version (Most Toggles, All customization Options, no VRCFury)
- Poly:65k , Skinned Meshes: 2, Material Slots: 8
- Download size: 16mb, Texture Memory: 45mb
Consider join our discord server for giveaway and discount!
Upload Tutorial:
- You need: Unity 2022.3.22f1, VCC (VRChatCreatorCompanion), Poiyomi (Version 7.3.50 - 9.1.1.1, free version/Pro version both work) and VRCFury (VRCFury is free. Link is here). You also need Jerry's face tracking if you wish to use face tracking. (You need to get these yourself! They are not included in the pckage!)
- Create a new project on Unity and have the project added on VCC; or create a project directly on VCC (!If you don't use a brand new empty project, it might cause error!!)
- On VCC, go to "Manage project" for the project you just added. Import "VRChat SDK - Avatar" (It will also import other files together but don't worry about it!) and "VRCFury". For face tracking, also import "Jerry's Face tracking".
- Open the project on Unity, Import Poiyomi, THEN the avatar package.
- Find the scene "Open Me" available in the main asset folder (On your bottom left of Unity), open and upload!
- Additionally, you can select the thumbnail available in the folder when upload the avatar; you just have to find the file path yourself. It will locate in your unity project folder "Assets"
Credits List:
Hair: Kri
Head base: Cicieaaa, Eye texture: Ryuohh
Body base: Torinyan, Texture Ying, edit by me
Lollipop: Wholesome
Locomotion: Gogo locomotion
The Rest: Made by me with Blender, Substance Painter
User agreement:
-You may use this for both personal and commerical use (Streaming, picture content, etc); For commerical use, you have to credit the store; Please also follow your local law while using this asset.
- You may use part of the avatar that is made by me for your own personal and commerical project/product.
-Please do not share the avatar for any reason (avatar trade, "gifting", friend helping upload,etc)
-Please do not re-sell, re-publish or make public of the avatar or any part of it!
-Please do be aware that there will be no refund once the item is purchased!
-Open Revolt provides 30 days of customer service when you purchase this item (For avatar issues, NOT for upload assist) ; Open Revolt does not have the obligation to help after 30 days. (you may contact us for request)
-We take no responsibility for any loss through the use!
Unity Package